Universe

The world in which the Kingstons live evolve with each generation, particularly in Gen 3 onwards. Here I will explain key parts of this alternate universe, possibly confusing elements, and how it differs from real life and Sims. There are Gen 2 spoilers, so I advise against reading until you have caught up with Chapter 2.15. 


World 

Locations

The world in which the story takes place is an “Alternate Universe” of real life. That is, the characters live in United States, Earth; geographically, most locations and countries are the same. However, there are places that don’t exist in reality, which are the ‘sim worlds’. Sunset Valley is located in Oregon, Bridgeport in Washington and Isla Paradiso in the Caribbean islands. I am planning to move the story to real life places for Gen 4, including California and New York City, and will continue to do so for Gen 5. Due to the story settings being an AU, and the pictures being taken in a game, most small-scale settings will be fictional.

People/History 

The country is referred to Sim Nation and the people Sims during Gens 1 + 2. Clayton mentions the history as a nation being formed after a great war. This refers to the states being united, which is nicknamed Sim Nation, but officially it is North America and the characters are subsequently American. However the culture and historic events are slightly different (or better) in this universe, for example Donald Trump does not exist, and terrorism/racism, while they do exist, is not nearly as bad  🙂

Time 

This is a bit hard to explain, but time runs slower in this universe than in real life. The main events in Gen 1 take place during the 1990’s, Gen 2 in the 2000’s, Gen 3 in the early 2010’s, Gen 4 in the late 2010’s and Gen 5 in the 2020’s. This time span is really shorter than what it should be, with the period from the start of the legacy to the current point in Gen 3 being approximately 45 years. I have aligned the time span in accordance to the fashion, attitudes, picture quality and settings present in each generation.

Here are the current ages of the main Kingstons. Note, I screwed up the age gaps of my Gen 2 sims because I was too impatient to age Isla up to a teen. She’s supposed to be 12 years younger than Briar but is now only 5 years younger, oops.

  • Christopher Steel | 68
  • Fern Kingston | 67
  • Max Oliver | 46
  • Briar Kingston | 44
  • Isla Kingston | 39
  • Raphael Kage | 26
  • Lilith Torres | 25
  • Luc Torres | 24
  • Ashley Kingston | 23
  • Gabriel Torres | 22
  • Cherry Kingston | 20
  • Cinnamon Kingston | 20
  • Caramel Kingston | 20
  • Michel Descargas | 19

Supernatural 

As made obvious in Generation Two, the supernatural do exist in this universe, although most people cannot see them. The supernatural population has been rapidly decreasing over the years, as with the people who can see them, due to advancement in science with cures (fueled by Ash and Allie’s work).

Lunar Light 

This concept is integral in Gen 2 but is also a bit confusing. It is a frequency of light that exists just out of the visible spectrum, that is emitted by the moon, which can usually only be detected by a few people. Within the characters, these people are Briar, Ash, Anastasia, the Goths, and Cinna — their brains are wired a bit differently, which is depicted in Briar’s unstable personality and Ash’s genius. The light is basically what ‘exposes’ the supernatural facet of a person, e.g vampire skin. It is too weak to be picked up by the general population, but during the full moon it is stronger, which is why supernatural ‘events’ are more frequent on those nights.

Lunar light is shown with a blueish tone as seen in Gen 2, and violet eyes often mark those who can see it. The light also controls the balance of the human and supernatural sides within a person, so if it grows stronger than a certain level (either naturally, like if the full moon passes unusually close to Earth, or influenced by man, like the Goths) the supernatural side will also grow stronger. Consequently, this makes supernaturals less humane, particularly predators like vampires and werewolves. This can be taken advantage of using science to control the minds of the supernatural, as the villains did in Gen 2.

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